
F(R)OG
Story :
This is the story of a frog who works as a lighthouse keeper. Having gone into town to recharge after a long stretch of work, she must find her way back to her lighthouse despite the weather.
The weather today is not kind to our little frog; rain and wind are accompanied by a thick fog that only the nearby fireflies can pierce.
Our adventurous frog, ready to return to work, will have to feel her way through these foggy surroundings to find enough fireflies to dispel the fog and ultimately relight her lighthouse so she can get back to work
Gameplay :
Follow the signal to make the fog disappear and avoid traps
Controls :
move : WASD/ZQSD or Arrow keys
Interact : Spacebar or Enter
"F(R)OG" is a game developped in 48h for the 59th edition of Ludum Dare which took place in April 2026.
Credits :
- Grenouille0_0 (Game and Level Design)
- Stromineur (Programming)
- Korobei JT (Programming)
- Setsu (Art)
- Hana_GHST (Art)
- Egrassah (Music and Sound design)
Ludum Dare page : https://ldjam.com/events/ludum-dare/59/$429416
| Published | 1 day ago |
| Status | Prototype |
| Platforms | HTML5, Windows |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Authors | Egrassah, stromineur, KorobeiJT, Hana_GHST, Grenouille0_0, Setsu |
| Genre | Adventure, Puzzle |
| Made with | Unity |
| Tags | Atmospheric, Cute, Frogs, No AI, Short, Singleplayer, Top-Down, Unity |
| Content | No generative AI was used |

Comments
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Frog Booty :3
It's intriguing, but I feel like it could use a little more guidance. The red symbols were clear enough from experimentation, but I didn't really understand at all what the treasure chests did. (One of them moved me two spaces. Sometimes? Very confusing.)
Unfortunately, after the second set of--fireflies?--I stepped on a chest, and it moved me two spaces north onto a red symbol, which moved me two spaces south onto the chest, which moved me two places north...and I was stuck in a loop. Presumably unintended!
May well come back to this. Curious to see what's going on here.
Thanks for playing the game, and thanks for your feedback !
Hi ! I thought we have a softlock. After verification, you can just press down (of left) while being in the loop and it get you out of it (your frog will descend after stepping on the chest).
And also to avoid that ! I changed the tile on top of the chest to avoid this cycle. The build will come a little bit later today !
Did you take time to finish the game after you encounter the loop ?
Alas I did not--I didn't look to see if there was a way out of the loop, and was already feeling, to be honest, a little frustrated by the lack of clarity on what the chests were even doing.